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	<description>Sound design and audio production services for game developers based in Toronto</description>
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		<title>Modern Warfare 3</title>
		<link>http://www.studio13.ca/?p=396</link>
		<comments>http://www.studio13.ca/?p=396#comments</comments>
		<pubDate>Mon, 02 Jan 2012 03:58:43 +0000</pubDate>
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		<description><![CDATA[Modern Warfare 3 is the largest entertainment media launch ever. It&#8217;s sold over 21 million copies and generated over $1Bn in the first 16 days of sales. I worked on contract with the audio team at Raven software on Modern Warfare 3. Raven Software is part of the Activsion group of companies, creators of Quake4 [...]]]></description>
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<p>Modern Warfare 3 is the largest entertainment media launch ever. It&#8217;s sold over 21 million copies and generated over $1Bn in the first 16 days of sales. I worked on contract with the audio team at Raven software on Modern Warfare 3. Raven Software is part of the Activsion group of companies, creators of Quake4 and Singularity.<span id="more-396"></span></p>
<p>Overall the experience was amazing. Specifically I worked with Animation, Script and Design teams in daily and weekly meetings and one on one. I recorded and synchronized foley to animations using Maya and proprietary tools. Recorded and edited temp dialog &amp; batch processed with plugins. Integrated dialog, sfx and music using the COD tool set. Tested assets in game, committed changes with perforce. Assisted sound designers with asset creation, audio implementation, testing and feedback.<br />
<a href="http://www.studio13.ca/wordpress/wp-content/uploads/2012/01/IMG_0066.jpg"><img class="aligncenter size-medium wp-image-402" title="IMG_0066" src="http://www.studio13.ca/wordpress/wp-content/uploads/2012/01/IMG_0066-e1325476986806-300x225.jpg" alt="" width="300" height="225" /></a></p>
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		<title>New demo posted !!</title>
		<link>http://www.studio13.ca/?p=385</link>
		<comments>http://www.studio13.ca/?p=385#comments</comments>
		<pubDate>Thu, 06 Oct 2011 17:07:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<description><![CDATA[Finally have this sound design demo posted. I was asked to create all original sound design for this trailer as a test of my skills. Hope you enjoy all 1min and 15sec. of it !! &#160; &#160;]]></description>
			<content:encoded><![CDATA[<p>Finally have this sound design demo posted. I was asked to create all original sound design for this trailer as a test of my skills. Hope you enjoy all 1min and 15sec. of it !! <img src='http://www.studio13.ca/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><iframe src="http://player.vimeo.com/video/30141960" width="500" height="281" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		<title>Clash of Heroes &#8211; PSN / XBLA</title>
		<link>http://www.studio13.ca/?p=222</link>
		<comments>http://www.studio13.ca/?p=222#comments</comments>
		<pubDate>Tue, 05 Apr 2011 13:33:41 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.studio13.ca/?p=222</guid>
		<description><![CDATA[Alright finally have a release date for this project can&#8217;t wait for next week very excited !!]]></description>
			<content:encoded><![CDATA[<p>Alright finally have a release date for this project can&#8217;t wait for next week very excited !!
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		<title>Super secret project that cannot be revealed &#8230; yet</title>
		<link>http://www.studio13.ca/?p=313</link>
		<comments>http://www.studio13.ca/?p=313#comments</comments>
		<pubDate>Wed, 02 Feb 2011 03:38:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.studio13.ca/?p=313</guid>
		<description><![CDATA[I have relocated to Madison WI to work with the ultra fantastic audio team at Raven Software. As audio intern I&#8217;m responsible for very secret audio type duties. But seriously its great to work with such chilled out audio designers here at Raven and while the project is not yet public it is very large [...]]]></description>
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<p>I have relocated to Madison WI to work with the ultra fantastic audio team at <a href="http://www.ravensoft.com">Raven Software</a>. As audio intern I&#8217;m responsible for very secret audio type duties. But seriously its great to work with such chilled out audio designers here at Raven and while the project is not yet public it is very large &#8230;.</p>
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		<title>Puzzle Pond for the iPhone</title>
		<link>http://www.studio13.ca/?p=322</link>
		<comments>http://www.studio13.ca/?p=322#comments</comments>
		<pubDate>Wed, 26 Jan 2011 03:51:48 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.studio13.ca/?p=322</guid>
		<description><![CDATA[Featuring the voice of super cute Phina!! Was fun to work on great little project. Tom and Bill at little guy games are amazing. I&#8217;m actually playing this one a lot !!]]></description>
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Featuring the voice of super cute Phina!! Was fun to work on great little project.<br />
Tom and Bill at little guy games are amazing. I&#8217;m actually playing this one a lot !!</p>
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		<title>Dragon Dash for the iPhone</title>
		<link>http://www.studio13.ca/?p=326</link>
		<comments>http://www.studio13.ca/?p=326#comments</comments>
		<pubDate>Wed, 15 Dec 2010 04:10:44 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.studio13.ca/?p=326</guid>
		<description><![CDATA[My first racing game EVER !! Some of the effects turned out hilarious and they suit the game quite well. Luckily we were able to enlist the help of Ryan Roth and he came through with some great music loops.]]></description>
			<content:encoded><![CDATA[<p><a href="http://itunes.apple.com/us/app/dragon-dash-dragon-racing/id400538229?mt=8"><img src="http://www.studio13.ca/wordpress/wp-content/uploads/2011/02/dragondashsnap.jpg" alt="" title="dragondashsnap" width="666" height="125" class="alignnone size-full wp-image-327" /></a><br />
My first racing game EVER !! Some of the effects turned out hilarious and they suit the game quite well. Luckily we were able to enlist the help of <a href="http://rawroth.com/">Ryan Roth</a> and he came through with some great music loops.</p>
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		<title>Dionysian Dream for PC / Mac</title>
		<link>http://www.studio13.ca/?p=211</link>
		<comments>http://www.studio13.ca/?p=211#comments</comments>
		<pubDate>Wed, 18 Nov 2009 01:55:31 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.studio13.ca/?p=211</guid>
		<description><![CDATA[Dionysian Dream: The Greek Drama Game is a computer game designed to teach learners aged 14+ about classical Greek Drama and its relationship to modern Western storytelling. The game is an engaging, experiential learning tool for classroom and home use. It’s my first 3D game project using the Torque game engine. I&#8217;m providing sound design [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.studio13.ca/wordpress/wp-content/uploads/2009/11/D3DLogo.jpg" alt="D3DLogo" title="D3DLogo" width="715" height="150" class="aligncenter size-full wp-image-212" />
<p> Dionysian Dream: The Greek Drama Game is a computer game designed to teach learners aged 14+ about classical Greek Drama and its relationship to modern Western storytelling.  The game is an engaging, experiential learning tool for classroom and home use.  It’s my first 3D game project using the Torque game engine. I&#8217;m providing sound design and collaborating with the design team to build audio features from scratch using Torque scripts. We were able to get some pretty cool audio feature designs done and I&#8217;m looking forward to people reactions to this very unique project. The audio is fairly dark and moody, lots of creepy voices and effects.</p>
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		<title>Battle Blasters iPhone</title>
		<link>http://www.studio13.ca/?p=205</link>
		<comments>http://www.studio13.ca/?p=205#comments</comments>
		<pubDate>Wed, 18 Nov 2009 01:39:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.studio13.ca/?p=205</guid>
		<description><![CDATA[Crud this one&#8217;s been piles of fun. Recording boozer the dog, making piles of laser shots and crazy arcade style impacts. The game features head to head battles played on the same phone. Lots of finger jammin&#8217; fun. PEW PEW PEW !!!! I&#8217;m just warming up to the XCode tools. Building locally so I can [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://itunes.apple.com/ca/app/battle-blasters/id344610797?mt=8"><img src="http://www.studio13.ca/wordpress/wp-content/uploads/2009/11/battleblasterssnap.jpg" alt="" title="battleblasterssnap" width="666" height="100" class="alignnone size-full wp-image-336" /></a>
<p>Crud this one&#8217;s been piles of fun. Recording boozer the dog, making piles of laser shots and crazy arcade style impacts. The game features head to head battles played on the same phone. Lots of finger jammin&#8217; fun. PEW PEW PEW  !!!! I&#8217;m just warming up to the XCode tools. Building locally so I can iterate directly on the iPhone is really speeding up my workflow.</p>
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		<title>Ubisoft&#8217;s Might and Magic Clash of Heroes DS</title>
		<link>http://www.studio13.ca/?p=167</link>
		<comments>http://www.studio13.ca/?p=167#comments</comments>
		<pubDate>Sun, 19 Jul 2009 00:23:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.studio13.ca/?p=167</guid>
		<description><![CDATA[The universe of games based on the Might and Magic title is massive. Originally created in 1986 the Might and Magic series has spanned countless platforms and versions. Working on such a well established IP has been a fantastic challenege and inspiration when listening back to some really fantistic audio work in earlier versions. It [...]]]></description>
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<p>
The universe of games based on the Might and Magic title is massive. Originally created in 1986 the Might and Magic series has spanned countless platforms and versions. Working on such a well established IP has been a fantastic challenege and inspiration when listening back to some really fantistic audio work in earlier versions. It was really challenging and fun designing sound effects for the DS version. It has ended up winning IGN&#8217;s best DS puzzle game in 2009. </p>
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		<title>Critter Crunch for Playstation Network</title>
		<link>http://www.studio13.ca/?p=161</link>
		<comments>http://www.studio13.ca/?p=161#comments</comments>
		<pubDate>Thu, 14 May 2009 04:09:52 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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